Code

Void

Technology Used: Unity3D

Goals:

  • Create and finish a unique graphics-less game that could be sold on Android.
  • Program random enemy and objective generation.
  • Program unique mechanics that utilize smart phone/tablet touch screen technology.

Dookie Descends

Technology Used: Unity3D

Goals:

  • Create and finish a light-hearted game that could be sold on Android.
  • Program infinite side-scrolling functionality.
  • Program a way to keep track of local device high scores.

The Shadow

Technology Used: Unity3D

Goals:

  • Learn how to create a 3D game using the Unity Engine.
  • Program first person movement.
  • Program random objective placement.
  • Program basic enemy AI.

Through The Darkness

Technology Used: Unity3D

Goal:

  • Implement enemy AI by using a finite state machine to control their movements.

Warehouse Invasion

Technology Used: Unity3D

Goals:

  • Create a game over a weekend.
  • Implement basic enemy management/movements.
  • Implement a basic weapon system.

Multiplayer Space Fighter

This is a work in progress

Technology Used: Unity3D

Goals:

  • Create procedurally generated maps.
  • Program enemy AI.
  • Program complex and unique space mechanics.
  • Program multiplayer functionality.